Calanthia's Doctrine of Chaos
Calanthia's Doctrine of Chaos
heroic | Wand | Tome
Item Level 75 (Fixed Level)
- Damage
- 108 ~ 200
- Range
- 18.2m
- Attack Speed
- 0.57s
- Species Damage Boost
- 72
- Mana Cost Efficiency
- 22%
- Wisdom
- 18
Heroic Effect 1 · Locked
- Strength
- 14(6.25%)
- Dexterity
- 14(6.25%)
- Wisdom
- 14(6.25%)
- Perception
- 14(6.25%)
- Fortitude
- 14(6.25%)
- Hit Chance
- 280(6.25%)
- Magic Hit Chance
- 280(6.25%)
- Critical Hit Chance
- 280(6.25%)
- Magic Critical Hit Chance
- 280(6.25%)
- Heavy Attack Chance
- 280(6.25%)
- Magic Heavy Attack Chance
- 280(6.25%)
- Buff Duration
- 14%(6.25%)
- Debuff Duration
- -14%(6.25%)
- Max Health
- 2,100(6.25%)
- Cooldown Speed
- 14%(6.25%)
- Attack Speed
- 18.5%(6.25%)
Heroic Effect 2 · Locked
- Strength
- 14(6.25%)
- Dexterity
- 14(6.25%)
- Wisdom
- 14(6.25%)
- Perception
- 14(6.25%)
- Fortitude
- 14(6.25%)
- Hit Chance
- 280(6.25%)
- Magic Hit Chance
- 280(6.25%)
- Critical Hit Chance
- 280(6.25%)
- Magic Critical Hit Chance
- 280(6.25%)
- Heavy Attack Chance
- 280(6.25%)
- Magic Heavy Attack Chance
- 280(6.25%)
- Buff Duration
- 14%(6.25%)
- Debuff Duration
- -14%(6.25%)
- Max Health
- 2,100(6.25%)
- Cooldown Speed
- 14%(6.25%)
- Attack Speed
- 18.5%(6.25%)
Traits
- Hit Chance
- 20 | 40 | 60 | 80
- Critical Hit Chance
- 20 | 40 | 60 | 80
- Heavy Attack Chance
- 20 | 40 | 60 | 80
- Attack Speed
- 2% | 4% | 6% | 8%
- Mana Cost Efficiency
- 3% | 6% | 9% | 12%
- Weaken Chance
- 25 | 50 | 75 | 100
Heroic traits
- Fortitude
- 2 | 4 | 6 | 8
- Dexterity
- 2 | 4 | 6 | 8
- Wisdom
- 2 | 4 | 6 | 8
- Perception
- 2 | 4 | 6 | 8
- Strength
- 2 | 4 | 6 | 8
Can hold a Potential Ability (8.3% chance when acquired)
A scripture of chaos, entwined with forgotten tongues and forbidden spells. With each turn of the pages, the past twists and destruction begins. Up to 1 Heroic weapon can be equipped.
Enchanting
Maximum +12Starting level
Target level
Next level costs
+0 → +1| Cost | Min | Average | Max |
|---|---|---|---|
Sollant | 22,000 | 66,000 | 66,000 |
| 1 | 3 | 3 |
Growth probabilities
+35
40%
+40
30%
+60
20%
+100
10%
Growth points gained per attempt
Sources & perks
| Skill core | Effect |
|---|---|
Nightmarish Magic Circle Corrupted Magic Circle changes to a skill that covers 5m around the user for 5s, cursing any enemy entering the area. The curse deals 25% more damage than Corrupted Magic Circle. wand | |
Invigorating Salvation On hit with Clay's Salvation or Janice's Rage, heals additional 50% of Health per sec for 6s. wand | |
Wretched Sin's Ambush When the user's Health falls below 20%, becomes Stealthed for 3s. Cooldown 120s. wand | |
Destructive Monarch's Barrier Adds an effect to Invincible Wall that reduces Damage Taken by -5% and increases Healing Received by 10% wand | |
Tevent's Hunger On applying Curse of the Wand, has a 15% chance to apply Weaken: Curse, dealing 35% of Base Damage per sec for 30s. Damage increases by 100% against monsters. wand | |
Giant Cordy's Blessing Becomes immune to Bind, Petrification, Silence, Sleep, Stun, and Fear for 2s when you cast Invincible Wall, and the effect is boosted by 50% wand | |
Deckman's Rampage Ray of Disaster damage increases by 25%. Inflicts the Corrupted Magic Circle effect on the targets. Target number increases to 4 with target expansion. wand | |
Black Anvil Passion Sollant Bonus Increase 50% Weapon Mastery EXP Bonus Increase 50% Does not stack with other Black Anvil weapon effects wand | |
Enraged Tevent's Hunger On applying Curse of the Wand, has a 15% chance to apply Weaken: Curse, which deals 35% of Base Damage per sec and decreases Defense by 10% for 30s. Damage increases by 100% against monsters. wand | |
Silver Reaper's Sentence On Touch of Despair hit, has a(n) 80% chance to decrease all Healing Received by 99.99% and apply a Weaken effect that deals 200% of Base Damage whenever the target is healed for 3s. Cooldown: 10s wand | |
Excavator's Barrier When using Swift Healing on a target below 30% Health, applies a Shield equal to 450% of Base Damage +1500. Cooldown: 30s wand | |
Enraged Giant Cordy's Blessing Becomes immune to Bind, Fear, Petrification, Silence, Sleep, and Stun for 2s when casting Invincible Wall, and boosts the effect by 85%. wand | |
Blessed Haze Changes Karmic Haze to Blessed Haze. Instead of spreading curses to enemies, spreads your Enchanting Time and Valorous Barrier to allies at 33% of their remaining duration. wand | |
Enraged Deckman's Rampage Ray of Disaster damage increases by 35%. Inflicts the Corrupted Magic Circle effect on the targets. Target number increases to 4 with target expansion. wand | |
Clay's Purification Changes Clay's Salvation specialization's Weaken removal effect to debuff removal. wand | |
Clay's Purification Changes Clay's Salvation specialization's Weaken removal effect to debuff removal. wand | |
Prismatic Beam Changes Ray of Disaster to [Prismatic Beam]. You can now place 3 prisms at target locations that last for 6s. Changes Mana Cost to 250. Links Ray of Disaster between the prisms and you. Enemies hit take Bonus Damage equal to 50% of Base Damage in addition to existing Ray of Disaster Damage and decreases the target's Mana by 120. Prisms can be placed again within 6s. When prisms are removed, deals 140% of Base Damage + 17 damage to enemies within a 2.5m radius. Also, casts Dark Explosion after 1s, dealing 50% damage that does not remove curse effects. Boosts damage by 5% per Touch of Despair stack that you apply. wand | |
Redemptive Barrier Increases the effect range of Blessed Barrier Specialization's Expanded Targets by 5m. wand | |
Chaos Grasp Has a(n) 7.5% chance to apply Touch of Chaos Mastery to all enemy targets. wand | |
Dragon's Intimidation Changes Fountain of Life to [Dragon's Intimidation]. Applies to 1 party member at the designated location and follows the target, and has a(n) 60% chance to apply Fear to enemies within range for 3s, ignoring Evasion and Resistance. Targets affected by Fear become immune to that Fear for 10s. wand |




























































Sollant