Hunter talents
Demo reference · Values may change. Source
Descriptions show the highest rank. Expand a talent to compare all ranks and requirements.
Beast Mastery
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.Estimated
0 points required in Beast Mastery
- Rank 1
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 2Estimated
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 3Estimated
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 4Estimated
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 5Estimated
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Increases the Health and Armor of your pets by 15%.Estimated
0 points required in Beast Mastery
- Rank 1
Increases the Health and Armor of your pets by 3%.
- Rank 2Estimated
Increases the Health and Armor of your pets by 6%.
- Rank 3Estimated
Increases the Health and Armor of your pets by 9%.
- Rank 4Estimated
Increases the Health and Armor of your pets by 12%.
- Rank 5Estimated
Increases the Health and Armor of your pets by 15%.
Increases all damage you deal by 1% while your pet is active.Estimated
5 points required in Beast Mastery
- Rank 1
Increases all damage you deal by 1% while your pet is active.
- Rank 2Estimated
Increases all damage you deal by 1% while your pet is active.
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.Estimated
5 points required in Beast Mastery
- Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 2Estimated
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 3Estimated
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
5 points required in Beast Mastery
- Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
- Rank 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
5 points required in Beast Mastery
- Rank 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
- Rank 2
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Increases the movement speed of your pets by 30%.
10 points required in Beast Mastery
- Rank 1
Increases the movement speed of your pets by 30%.
Increases the damage done by your pets and hawks by 15%.Estimated
10 points required in Beast Mastery
- Rank 1
Increases the damage done by your pets and hawks by 3%.
- Rank 2Estimated
Increases the damage done by your pets and hawks by 6%.
- Rank 3Estimated
Increases the damage done by your pets and hawks by 9%.
- Rank 4Estimated
Increases the damage done by your pets and hawks by 12%.
- Rank 5Estimated
Increases the damage done by your pets and hawks by 15%.
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.Estimated
15 points required in Beast Mastery
- Rank 1
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
- Rank 2Estimated
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Increases the critical strike chance of your pets and hawks by 10%.Estimated
15 points required in Beast Mastery
- Rank 1
Increases the critical strike chance of your pets and hawks by 2%.
- Rank 2Estimated
Increases the critical strike chance of your pets and hawks by 4%.
- Rank 3Estimated
Increases the critical strike chance of your pets and hawks by 6%.
- Rank 4Estimated
Increases the critical strike chance of your pets and hawks by 8%.
- Rank 5Estimated
Increases the critical strike chance of your pets and hawks by 10%.
Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
15 points required in Beast Mastery
80 Mana | 35 yd range | Instant | 6 sec cooldown
- Rank 1
Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
20 points required in Beast Mastery
- Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
- Rank 2
While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
20 points required in Beast Mastery
Requires full ranks in Bestial Swiftness
84 Mana | 100 yd range | Instant | 1 min cooldown
- Rank 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.Estimated
20 points required in Beast Mastery
- Rank 1
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
- Rank 2Estimated
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
25 points required in Beast Mastery
Requires full ranks in Ferocity
- Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 2
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 3
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 4
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 5
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
30 points required in Beast Mastery
Requires full ranks in Intimidation
125 Mana | 100 yd range | Instant | 2 min cooldown
- Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship
Increases the range of your ranged weapons by 6 yards.
0 points required in Marksmanship
- Rank 1
Increases the range of your ranged weapons by 2 yards.
- Rank 2
Increases the range of your ranged weapons by 4 yards.
- Rank 3
Increases the range of your ranged weapons by 6 yards.
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
0 points required in Marksmanship
- Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
- Rank 2
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
- Rank 3
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
- Rank 4
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
- Rank 5
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Increases your critical strike chance with all attacks by 5%.Estimated
0 points required in Marksmanship
- Rank 1
Increases your critical strike chance with all attacks by 1%.
- Rank 2Estimated
Increases your critical strike chance with all attacks by 2%.
- Rank 3Estimated
Increases your critical strike chance with all attacks by 3%.
- Rank 4Estimated
Increases your critical strike chance with all attacks by 4%.
- Rank 5Estimated
Increases your critical strike chance with all attacks by 5%.
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.Estimated
5 points required in Marksmanship
- Rank 1
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
- Rank 2Estimated
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
- Rank 3Estimated
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.Estimated
5 points required in Marksmanship
- Rank 1
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Rank 2Estimated
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Rank 3Estimated
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Rank 4Estimated
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Rank 5Estimated
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Increases your Attack Power by 20% of your Intellect.Estimated
5 points required in Marksmanship
- Rank 1
Increases your Attack Power by 20% of your Intellect.
- Rank 2Estimated
Increases your Attack Power by 20% of your Intellect.
- Rank 3Estimated
Increases your Attack Power by 20% of your Intellect.
- Rank 4Estimated
Increases your Attack Power by 20% of your Intellect.
- Rank 5Estimated
Increases your Attack Power by 20% of your Intellect.
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.Estimated
10 points required in Marksmanship
- Rank 1
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
- Rank 2Estimated
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.Estimated
10 points required in Marksmanship
- Rank 1
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 2Estimated
Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 3Estimated
Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 4Estimated
Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 5Estimated
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
You deal 20% increased damage with all attacks while you do not have an active pet.
10 points required in Marksmanship
- Rank 1
You deal 20% increased damage with all attacks while you do not have an active pet.
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
15 points required in Marksmanship
180 Mana | Instant
- Rank 1
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Increases the critical strike damage bonus on all ranged abilities by 6%.Estimated
15 points required in Marksmanship
Requires full ranks in Careful Aim
- Rank 1
Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rank 2Estimated
Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rank 3Estimated
Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rank 4Estimated
Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rank 5Estimated
Increases the critical strike damage bonus on all ranged abilities by 6%.
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.Estimated
20 points required in Marksmanship
Requires full ranks in Rapid Killing
- Rank 1
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
- Rank 2Estimated
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 9%.Estimated
20 points required in Marksmanship
- Rank 1
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
- Rank 2Estimated
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 6%.
- Rank 3Estimated
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 9%.
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
20 points required in Marksmanship
84 Mana | 15 yd range | Instant | 30 sec cooldown
- Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Increases the damage you deal with ranged weapons by 5%.
25 points required in Marksmanship
- Rank 1
Increases the damage you deal with ranged weapons by 1%.
- Rank 2
Increases the damage you deal with ranged weapons by 2%.
- Rank 3
Increases the damage you deal with ranged weapons by 3%.
- Rank 4
Increases the damage you deal with ranged weapons by 4%.
- Rank 5
Increases the damage you deal with ranged weapons by 5%.
A steady snipe that increases ranged damage by 160.
30 points required in Marksmanship
Requires full ranks in Trueshot Aura
365 Mana | 8-35 yd range | 4 sec cast | 15 sec cooldown
- Rank 1
A steady snipe that increases ranged damage by 160.
Survival
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.Estimated
0 points required in Survival
- Rank 1
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Rank 2Estimated
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Rank 3Estimated
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Rank 4Estimated
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Rank 5Estimated
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Increases your Parry chance by 10%.Estimated
0 points required in Survival
- Rank 1
Increases your Parry chance by 2%.
- Rank 2Estimated
Increases your Parry chance by 4%.
- Rank 3Estimated
Increases your Parry chance by 6%.
- Rank 4Estimated
Increases your Parry chance by 8%.
- Rank 5Estimated
Increases your Parry chance by 10%.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.Estimated
5 points required in Survival
- Rank 1
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
- Rank 2Estimated
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
- Rank 3Estimated
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
- Rank 4Estimated
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
- Rank 5Estimated
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Increases the critical strike chance of all your melee abilities by 4%.Estimated
5 points required in Survival
- Rank 1
Increases the critical strike chance of all your melee abilities by 2%.
- Rank 2Estimated
Increases the critical strike chance of all your melee abilities by 4%.
Increases your total Health by 10%.Estimated
5 points required in Survival
- Rank 1
Increases your total Health by 2%.
- Rank 2Estimated
Increases your total Health by 4%.
- Rank 3Estimated
Increases your total Health by 6%.
- Rank 4Estimated
Increases your total Health by 8%.
- Rank 5Estimated
Increases your total Health by 10%.
Gives your Wing Clip ability a 21% chance to immobilize the target for 5 sec.Estimated
5 points required in Survival
- Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
- Rank 2Estimated
Gives your Wing Clip ability a 14% chance to immobilize the target for 5 sec.
- Rank 3Estimated
Gives your Wing Clip ability a 21% chance to immobilize the target for 5 sec.
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
10 points required in Survival
- Rank 1
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
- Rank 2
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.Estimated
10 points required in Survival
- Rank 1
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
- Rank 2Estimated
Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
- Rank 3Estimated
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
10 points required in Survival
Instant | 5 min cooldown
- Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Increases your chance to hit with your Trap and Feign Death abilities by 5%.Estimated
15 points required in Survival
- Rank 1
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
- Rank 2Estimated
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.Estimated
15 points required in Survival
- Rank 1
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
- Rank 2Estimated
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
- Rank 3Estimated
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
- Rank 4Estimated
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
- Rank 5Estimated
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
15 points required in Survival
Requires full ranks in Deterrence
30 Mana | Melee Range | Instant | 5 sec cooldown
- Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.Estimated
20 points required in Survival
- Rank 1
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
- Rank 2Estimated
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.Estimated
20 points required in Survival
- Rank 1
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
- Rank 2Estimated
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Reduces the cooldown of your Trap and Deterrence abilities by 20%.Estimated
20 points required in Survival
- Rank 1
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
- Rank 2Estimated
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
A powerful kick that deals 100% melee weapon damage.
20 points required in Survival
61 Mana | Melee Range | Instant | 8 sec cooldown
- Rank 1
A powerful kick that deals 100% melee weapon damage.
Increases your Agility by 10%.Estimated
25 points required in Survival
- Rank 1
Increases your Agility by 2%.
- Rank 2Estimated
Increases your Agility by 4%.
- Rank 3Estimated
Increases your Agility by 6%.
- Rank 4Estimated
Increases your Agility by 8%.
- Rank 5Estimated
Increases your Agility by 10%.
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
30 points required in Survival
Requires full ranks in Expose Prey
- Rank 1
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.