Mage talents
Demo reference · Values may change. Source
Descriptions show the highest rank. Expand a talent to compare all ranks and requirements.
Arcane
Increases your damage with Wands by 25%.
0 points required in Arcane
- Rank 1
Increases your damage with Wands by 13%.
- Rank 2
Increases your damage with Wands by 25%.
Increases your chance to hit with your Arcane spells by 5%.Estimated
0 points required in Arcane
- Rank 1
Increases your chance to hit with your Arcane spells by 1%.
- Rank 2Estimated
Increases your chance to hit with your Arcane spells by 2%.
- Rank 3Estimated
Increases your chance to hit with your Arcane spells by 3%.
- Rank 4Estimated
Increases your chance to hit with your Arcane spells by 4%.
- Rank 5Estimated
Increases your chance to hit with your Arcane spells by 5%.
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.Estimated
0 points required in Arcane
- Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
- Rank 2Estimated
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
- Rank 3Estimated
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
- Rank 4Estimated
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
- Rank 5Estimated
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Reduces your target's resistance to all your spells by 16 and reduces the threat caused by your Arcane spells by 30%.Estimated
5 points required in Arcane
- Rank 1
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
- Rank 2Estimated
Reduces your target's resistance to all your spells by 16 and reduces the threat caused by your Arcane spells by 30%.
Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.Estimated
5 points required in Arcane
- Rank 1
Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
- Rank 2Estimated
Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
5 points required in Arcane
- Rank 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
- Rank 2
Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
- Rank 3
Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
- Rank 4
Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
- Rank 5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Increases your Armor by an amount equal to 25% of your Intellect.Estimated
5 points required in Arcane
- Rank 1
Increases your Armor by an amount equal to 25% of your Intellect.
- Rank 2Estimated
Increases your Armor by an amount equal to 25% of your Intellect.
Increases the range of your Arcane spells by 3 yards.Estimated
10 points required in Arcane
- Rank 1
Increases the range of your Arcane spells by 3 yards.
- Rank 2Estimated
Increases the range of your Arcane spells by 3 yards.
Increases the critical strike chance of your Arcane spells by 6%.Estimated
10 points required in Arcane
- Rank 1
Increases the critical strike chance of your Arcane spells by 2%.
- Rank 2Estimated
Increases the critical strike chance of your Arcane spells by 4%.
- Rank 3Estimated
Increases the critical strike chance of your Arcane spells by 6%.
Blasts the target with energy, dealing 95 to 104 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
10 points required in Arcane
122 Mana | 30 yd range | 2.5 sec cast
- Rank 1
Blasts the target with energy, dealing 95 to 104 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.Estimated
15 points required in Arcane
- Rank 1
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
- Rank 2Estimated
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
Your Counterspell also Silences the target for 4 sec.Estimated
15 points required in Arcane
- Rank 1
Your Counterspell also Silences the target for 2 sec.
- Rank 2Estimated
Your Counterspell also Silences the target for 4 sec.
Allows 51% of your Mana regeneration to continue while casting.Estimated
15 points required in Arcane
Requires full ranks in Arcane Concentration
- Rank 1
Allows 17% of your Mana regeneration to continue while casting.
- Rank 2Estimated
Allows 34% of your Mana regeneration to continue while casting.
- Rank 3Estimated
Allows 51% of your Mana regeneration to continue while casting.
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles will fire every 0.5 sec.
15 points required in Arcane
- Rank 1
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles will fire every 0.5 sec.
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
20 points required in Arcane
Instant | 3 min cooldown
- Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.Estimated
20 points required in Arcane
- Rank 1
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
- Rank 2Estimated
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
- Rank 3Estimated
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
- Rank 4Estimated
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
- Rank 5Estimated
Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
Increases the damage done by all your spells by 1% and your critical strike chance with all attacks by 1%.Estimated
25 points required in Arcane
- Rank 1
Increases the damage done by all your spells by 1% and your critical strike chance with all attacks by 1%.
- Rank 2Estimated
Increases the damage done by all your spells by 1% and your critical strike chance with all attacks by 1%.
- Rank 3Estimated
Increases the damage done by all your spells by 1% and your critical strike chance with all attacks by 1%.
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
30 points required in Arcane
Requires full ranks in Presence of Mind
Instant | 3 min cooldown
- Rank 1
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire
Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 25%.Estimated
0 points required in Fire
- Rank 1
Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 25%.
- Rank 2Estimated
Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 25%.
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.Estimated
0 points required in Fire
- Rank 1
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
- Rank 2Estimated
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 4%.
- Rank 3Estimated
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.Estimated
0 points required in Fire
- Rank 1
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
- Rank 2Estimated
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.
- Rank 3Estimated
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.
- Rank 4Estimated
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.
- Rank 5Estimated
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
5 points required in Fire
- Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
- Rank 2
Your critical strikes from Fire damage spells cause the target to burn for an additional 16% of your spell's damage over 4 sec.
- Rank 3
Your critical strikes from Fire damage spells cause the target to burn for an additional 24% of your spell's damage over 4 sec.
- Rank 4
Your critical strikes from Fire damage spells cause the target to burn for an additional 32% of your spell's damage over 4 sec.
- Rank 5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
Increases the range of your Fire spells by 6 yards.
5 points required in Fire
- Rank 1
Increases the range of your Fire spells by 3 yards.
- Rank 2
Increases the range of your Fire spells by 6 yards.
Gives your Fire spells a 9% chance to stun the target for 2 sec.Estimated
5 points required in Fire
- Rank 1
Gives your Fire spells a 3% chance to stun the target for 2 sec.
- Rank 2Estimated
Gives your Fire spells a 6% chance to stun the target for 2 sec.
- Rank 3Estimated
Gives your Fire spells a 9% chance to stun the target for 2 sec.
Gives your Fire spells a 69% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.Estimated
10 points required in Fire
- Rank 1
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
- Rank 2Estimated
Gives your Fire spells a 46% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 20%.
- Rank 3Estimated
Gives your Fire spells a 69% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
Increases the critical strike chance of your Flamestrike spell by 15%.
10 points required in Fire
- Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
- Rank 2
Increases the critical strike chance of your Flamestrike spell by 10%.
- Rank 3
Increases the critical strike chance of your Flamestrike spell by 15%.
Hurls an immense fiery boulder that causes 155 to 185 Fire damage and an additional 76 Fire damage over 12 sec.
10 points required in Fire
125 Mana | 35 yd range | 6 sec cast
- Rank 1
Hurls an immense fiery boulder that causes 155 to 185 Fire damage and an additional 76 Fire damage over 12 sec.
Your Scorch spell has a 99% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.Estimated
15 points required in Fire
- Rank 1
Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
- Rank 2Estimated
Your Scorch spell has a 66% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
- Rank 3Estimated
Your Scorch spell has a 99% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
15 points required in Fire
- Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
- Rank 2
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
15 points required in Fire
Requires full ranks in Pyroblast
- Rank 1
Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
Your Fire and Frost critical strikes will refund 30% of their base mana cost.Estimated
15 points required in Fire
- Rank 1
Your Fire and Frost critical strikes will refund 10% of their base mana cost.
- Rank 2Estimated
Your Fire and Frost critical strikes will refund 20% of their base mana cost.
- Rank 3Estimated
Your Fire and Frost critical strikes will refund 30% of their base mana cost.
Increases the critical strike chance of your Fire spells by 6%.
20 points required in Fire
- Rank 1
Increases the critical strike chance of your Fire spells by 2%.
- Rank 2
Increases the critical strike chance of your Fire spells by 4%.
- Rank 3
Increases the critical strike chance of your Fire spells by 6%.
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 191 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
20 points required in Fire
215 Mana | Instant | 45 sec cooldown
- Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 191 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Increases the damage done by your Fire spells by 10%.
25 points required in Fire
- Rank 1
Increases the damage done by your Fire spells by 2%.
- Rank 2
Increases the damage done by your Fire spells by 4%.
- Rank 3
Increases the damage done by your Fire spells by 6%.
- Rank 4
Increases the damage done by your Fire spells by 8%.
- Rank 5
Increases the damage done by your Fire spells by 10%.
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.
30 points required in Fire
Requires full ranks in Critical Mass
Instant | 3 min cooldown
- Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.
Frost
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.Estimated
0 points required in Frost
- Rank 1
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
- Rank 2Estimated
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
Reduces the casting time of your Frostbolt spell by 0.5 sec.
0 points required in Frost
- Rank 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
- Rank 2
Reduces the casting time of your Frostbolt spell by 0.2 sec.
- Rank 3
Reduces the casting time of your Frostbolt spell by 0.3 sec.
- Rank 4
Reduces the casting time of your Frostbolt spell by 0.4 sec.
- Rank 5
Reduces the casting time of your Frostbolt spell by 0.5 sec.
Increases your chance to hit with Frost and Fire spells by 5%.Estimated
0 points required in Frost
- Rank 1
Increases your chance to hit with Frost and Fire spells by 1%.
- Rank 2Estimated
Increases your chance to hit with Frost and Fire spells by 2%.
- Rank 3Estimated
Increases your chance to hit with Frost and Fire spells by 3%.
- Rank 4Estimated
Increases your chance to hit with Frost and Fire spells by 4%.
- Rank 5Estimated
Increases your chance to hit with Frost and Fire spells by 5%.
Increases the critical strike damage bonus of your Frost spells by 100%.
5 points required in Frost
- Rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
- Rank 2
Increases the critical strike damage bonus of your Frost spells by 40%.
- Rank 3
Increases the critical strike damage bonus of your Frost spells by 60%.
- Rank 4
Increases the critical strike damage bonus of your Frost spells by 80%.
- Rank 5
Increases the critical strike damage bonus of your Frost spells by 100%.
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 9%.Estimated
5 points required in Frost
- Rank 1
Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
- Rank 2Estimated
Increases the duration of your Chill effects by 22% and reduces the target's speed by an additional 6%.
- Rank 3Estimated
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 9%.
Reduces the cooldown of your Frost Nova spell by 4 sec.
5 points required in Frost
- Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
- Rank 2
Reduces the cooldown of your Frost Nova spell by 4 sec.
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
5 points required in Frost
- Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
- Rank 2
Gives your Chill effects a 10% chance to freeze the target for 5 sec.
- Rank 3
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
Increases the damage done by your Frost spells by 6%.
10 points required in Frost
- Rank 1
Increases the damage done by your Frost spells by 2%.
- Rank 2
Increases the damage done by your Frost spells by 4%.
- Rank 3
Increases the damage done by your Frost spells by 6%.
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
10 points required in Frost
- Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
- Rank 2
Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
- Rank 3
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
10 points required in Frost
45 Mana | 30 yd range | Instant
- Rank 1
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 45% for 1.5 sec.Estimated
10 points required in Frost
- Rank 1
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
- Rank 2Estimated
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30% for 1.5 sec.
- Rank 3Estimated
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 45% for 1.5 sec.
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
15 points required in Frost
- Rank 1
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
- Rank 2
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
15 points required in Frost
15 Mana | Instant | 5 min cooldown
- Rank 1
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
Increases the critical strike chance of all your spells against Frozen targets by 51%.Estimated
15 points required in Frost
- Rank 1
Increases the critical strike chance of all your spells against Frozen targets by 17%.
- Rank 2Estimated
Increases the critical strike chance of all your spells against Frozen targets by 34%.
- Rank 3Estimated
Increases the critical strike chance of all your spells against Frozen targets by 51%.
Increases the damage dealt by your Cone of Cold spell by 36%.Estimated
20 points required in Frost
- Rank 1
Increases the damage dealt by your Cone of Cold spell by 12%.
- Rank 2Estimated
Increases the damage dealt by your Cone of Cold spell by 24%.
- Rank 3Estimated
Increases the damage dealt by your Cone of Cold spell by 36%.
Finishes the remaining cooldown on all your other Frost spells.
20 points required in Frost
Instant | 10 min cooldown
- Rank 1
Finishes the remaining cooldown on all your other Frost spells.
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.Estimated
20 points required in Frost
Requires full ranks in Ice Lance
- Rank 1
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
- Rank 2Estimated
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.Estimated
25 points required in Frost
- Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
- Rank 2Estimated
Gives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
- Rank 3Estimated
Gives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
- Rank 4Estimated
Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
- Rank 5Estimated
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
30 points required in Frost
Requires full ranks in Cold Snap
305 Mana | Instant | 30 sec cooldown
- Rank 1
Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.