Shaman talents
Demo reference · Values may change. Source
Descriptions show the highest rank. Expand a talent to compare all ranks and requirements.
Elemental Combat
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.Estimated
0 points required in Elemental Combat
- Rank 1
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
- Rank 2Estimated
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.
- Rank 3Estimated
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 6%.
- Rank 4Estimated
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.
- Rank 5Estimated
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.Estimated
0 points required in Elemental Combat
- Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
- Rank 2Estimated
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 2%.
- Rank 3Estimated
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 3%.
- Rank 4Estimated
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 4%.
- Rank 5Estimated
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Reduces damage taken from Fire, Frost, and Nature effects by 9%.Estimated
5 points required in Elemental Combat
- Rank 1
Reduces damage taken from Fire, Frost, and Nature effects by 3%.
- Rank 2Estimated
Reduces damage taken from Fire, Frost, and Nature effects by 6%.
- Rank 3Estimated
Reduces damage taken from Fire, Frost, and Nature effects by 9%.
Reduces the cooldown of your Shock spells by 1 sec.
5 points required in Elemental Combat
- Rank 1
Reduces the cooldown of your Shock spells by 0.2 sec.
- Rank 2
Reduces the cooldown of your Shock spells by 0.4 sec.
- Rank 3
Reduces the cooldown of your Shock spells by 0.6 sec.
- Rank 4
Reduces the cooldown of your Shock spells by 0.8 sec.
- Rank 5
Reduces the cooldown of your Shock spells by 1 sec.
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.Estimated
5 points required in Elemental Combat
- Rank 1
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.
- Rank 2Estimated
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%.
- Rank 3Estimated
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.Estimated
5 points required in Elemental Combat
- Rank 1
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
- Rank 2Estimated
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.
- Rank 3Estimated
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
10 points required in Elemental Combat
- Rank 1
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.Estimated
10 points required in Elemental Combat
- Rank 1
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
- Rank 2Estimated
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
- Rank 3Estimated
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
- Rank 4Estimated
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
- Rank 5Estimated
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.Estimated
15 points required in Elemental Combat
- Rank 1
Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.
- Rank 2Estimated
Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.Estimated
15 points required in Elemental Combat
- Rank 1
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
- Rank 2Estimated
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
- Rank 3Estimated
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
15 points required in Elemental Combat
Requires full ranks in Elemental Fury
- Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.Estimated
20 points required in Elemental Combat
- Rank 1
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
- Rank 2Estimated
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Estimated
20 points required in Elemental Combat
- Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
- Rank 2Estimated
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
- Rank 3Estimated
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Your Earthbind Totem immobilizes nearby targets for 5 sec when cast.
20 points required in Elemental Combat
- Rank 1
Your Earthbind Totem immobilizes nearby targets for 5 sec when cast.
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.51 sec.Estimated
25 points required in Elemental Combat
Requires full ranks in Call of Thunder
- Rank 1
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
- Rank 2Estimated
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.34 sec.
- Rank 3Estimated
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.51 sec.
You hurl molten lava at the target, dealing 158 to 187 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
30 points required in Elemental Combat
Requires full ranks in Lightning Overload
165 Mana | 30 yd range | 2.5 sec cast | 10 sec cooldown
- Rank 1
You hurl molten lava at the target, dealing 158 to 187 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Enhancement
Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
0 points required in Enhancement
- Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
- Rank 2
Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
Improves your chance to get a critical strike with all spells and attacks by 5%.Estimated
0 points required in Enhancement
- Rank 1
Improves your chance to get a critical strike with all spells and attacks by 1%.
- Rank 2Estimated
Improves your chance to get a critical strike with all spells and attacks by 2%.
- Rank 3Estimated
Improves your chance to get a critical strike with all spells and attacks by 3%.
- Rank 4Estimated
Improves your chance to get a critical strike with all spells and attacks by 4%.
- Rank 5Estimated
Improves your chance to get a critical strike with all spells and attacks by 5%.
Increases your Intellect by 10%.Estimated
0 points required in Enhancement
- Rank 1
Increases your Intellect by 2%.
- Rank 2Estimated
Increases your Intellect by 4%.
- Rank 3Estimated
Increases your Intellect by 6%.
- Rank 4Estimated
Increases your Intellect by 8%.
- Rank 5Estimated
Increases your Intellect by 10%.
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
5 points required in Enhancement
- Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
- Rank 2
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Increases your Attack Power by an amount equal to 33% of your Intellect.Estimated
5 points required in Enhancement
- Rank 1
Increases your Attack Power by an amount equal to 33% of your Intellect.
- Rank 2Estimated
Increases your Attack Power by an amount equal to 33% of your Intellect.
- Rank 3Estimated
Increases your Attack Power by an amount equal to 33% of your Intellect.
Reduces the cast time of your Ghost Wolf spell by 2 sec. and Ghost Wolf may be used indoors.Estimated
5 points required in Enhancement
- Rank 1
Reduces the cast time of your Ghost Wolf spell by 1.0 sec. and Ghost Wolf may be used indoors.
- Rank 2Estimated
Reduces the cast time of your Ghost Wolf spell by 2 sec. and Ghost Wolf may be used indoors.
Increases the damage done by your Lightning Shield orbs by 15%.
5 points required in Enhancement
- Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
- Rank 2
Increases the damage done by your Lightning Shield orbs by 10%.
- Rank 3
Increases the damage done by your Lightning Shield orbs by 15%.
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
10 points required in Enhancement
- Rank 1
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
- Rank 2
Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
- Rank 3
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
10 points required in Enhancement
- Rank 1
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Increases your chance to dodge by an additional 6%.Estimated
10 points required in Enhancement
- Rank 1
Increases your chance to dodge by an additional 2%.
- Rank 2Estimated
Increases your chance to dodge by an additional 4%.
- Rank 3Estimated
Increases your chance to dodge by an additional 6%.
Increases your Stamina by 10%.Estimated
15 points required in Enhancement
- Rank 1
Increases your Stamina by 2%.
- Rank 2Estimated
Increases your Stamina by 4%.
- Rank 3Estimated
Increases your Stamina by 6%.
- Rank 4Estimated
Increases your Stamina by 8%.
- Rank 5Estimated
Increases your Stamina by 10%.
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.Estimated
15 points required in Enhancement
Requires full ranks in Mental Dexterity
- Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Rank 2Estimated
Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
- Rank 3Estimated
Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
- Rank 4Estimated
Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.
- Rank 5Estimated
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Instantly strike for normal weapon damage and increase Nature damage you deal to the target by 20% for 12 sec.
15 points required in Enhancement
125 Mana | Melee Range | Instant | 8 sec cooldown
- Rank 1
Instantly strike for normal weapon damage and increase Nature damage you deal to the target by 20% for 12 sec.
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
20 points required in Enhancement
- Rank 1
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Increases your spell damage and healing by up to 15% of your Intellect.Estimated
20 points required in Enhancement
- Rank 1
Increases your spell damage and healing by up to 15% of your Intellect.
- Rank 2Estimated
Increases your spell damage and healing by up to 15% of your Intellect.
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.Estimated
20 points required in Enhancement
Requires full ranks in Stormstrike
- Rank 1
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
- Rank 2Estimated
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.Estimated
25 points required in Enhancement
- Rank 1
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
- Rank 2Estimated
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
- Rank 3Estimated
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
- Rank 4Estimated
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
- Rank 5Estimated
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
Increases your melee attack speed and spell casting speed by 30% for 25 sec.
30 points required in Enhancement
Requires full ranks in Mental Quickness
Instant | 3 min cooldown
- Rank 1
Increases your melee attack speed and spell casting speed by 30% for 25 sec.
Restoration
Reduces the casting time of your Healing Wave spell by 0.5 sec.
0 points required in Restoration
- Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
- Rank 2
Reduces the casting time of your Healing Wave spell by 0.2 sec.
- Rank 3
Reduces the casting time of your Healing Wave spell by 0.3 sec.
- Rank 4
Reduces the casting time of your Healing Wave spell by 0.4 sec.
- Rank 5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
Increases the critical effect chance of your healing spells by 5%.Estimated
0 points required in Restoration
- Rank 1
Increases the critical effect chance of your healing spells by 1%.
- Rank 2Estimated
Increases the critical effect chance of your healing spells by 2%.
- Rank 3Estimated
Increases the critical effect chance of your healing spells by 3%.
- Rank 4Estimated
Increases the critical effect chance of your healing spells by 4%.
- Rank 5Estimated
Increases the critical effect chance of your healing spells by 5%.
Allows 17% of your Mana regeneration to continue while casting.Estimated
5 points required in Restoration
- Rank 1
Allows 17% of your Mana regeneration to continue while casting.
- Rank 2Estimated
Allows 17% of your Mana regeneration to continue while casting.
- Rank 3Estimated
Allows 17% of your Mana regeneration to continue while casting.
Reduces the threat generated by your spells by 15%.Estimated
5 points required in Restoration
- Rank 1
Reduces the threat generated by your spells by 5%.
- Rank 2Estimated
Reduces the threat generated by your spells by 10%.
- Rank 3Estimated
Reduces the threat generated by your spells by 15%.
Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.Estimated
5 points required in Restoration
- Rank 1
Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.
- Rank 2Estimated
Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.
- Rank 3Estimated
Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.
- Rank 4Estimated
Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.
- Rank 5Estimated
Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.Estimated
5 points required in Restoration
- Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
- Rank 2Estimated
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
10 points required in Restoration
- Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
- Rank 2
Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.
- Rank 3
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Gives you a 69% chance to avoid interruption caused by damage while casting any healing spell.Estimated
10 points required in Restoration
- Rank 1
Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
- Rank 2Estimated
Gives you a 46% chance to avoid interruption caused by damage while casting any healing spell.
- Rank 3Estimated
Gives you a 69% chance to avoid interruption caused by damage while casting any healing spell.
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
10 points required in Restoration
Instant | 15 sec cooldown
- Rank 1
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.Estimated
15 points required in Restoration
- Rank 1
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
- Rank 2Estimated
Reduces the Mana cost of your totems and any spells that summon or move them by 10%.
- Rank 3Estimated
Reduces the Mana cost of your totems and any spells that summon or move them by 15%.
- Rank 4Estimated
Reduces the Mana cost of your totems and any spells that summon or move them by 20%.
- Rank 5Estimated
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.Estimated
15 points required in Restoration
- Rank 1
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
- Rank 2Estimated
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
- Rank 3Estimated
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
- Rank 4Estimated
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
- Rank 5Estimated
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
15 points required in Restoration
10 Mana | Instant | 5 min cooldown | Tools: Water Totem
- Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Increases the amount healed by your Healing Wave spell by 8%.Estimated
20 points required in Restoration
- Rank 1
Increases the amount healed by your Healing Wave spell by 8%.
- Rank 2Estimated
Increases the amount healed by your Healing Wave spell by 8%.
- Rank 3Estimated
Increases the amount healed by your Healing Wave spell by 8%.
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
20 points required in Restoration
Instant | 3 min cooldown
- Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Increases the effectiveness of your healing spells by 2%.Estimated
25 points required in Restoration
- Rank 1
Increases the effectiveness of your healing spells by 2%.
- Rank 2Estimated
Increases the effectiveness of your healing spells by 2%.
- Rank 3Estimated
Increases the effectiveness of your healing spells by 2%.
- Rank 4Estimated
Increases the effectiveness of your healing spells by 2%.
- Rank 5Estimated
Increases the effectiveness of your healing spells by 2%.
Heals a friendly target for 479 to 528, an additional 499 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
30 points required in Restoration
Requires full ranks in Healing Way
245 Mana | 40 yd range | Instant | 6 sec cooldown
- Rank 1
Heals a friendly target for 479 to 528, an additional 499 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.