Warlock talents
Demo reference · Values may change. Source
Descriptions show the highest rank. Expand a talent to compare all ranks and requirements.
Affliction
Increases the amount of Mana awarded by your Life Tap spell by 20%.
0 points required in Affliction
- Rank 1
Increases the amount of Mana awarded by your Life Tap spell by 10%.
- Rank 2
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.Estimated
0 points required in Affliction
- Rank 1
Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
- Rank 2Estimated
Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
- Rank 3Estimated
Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
- Rank 4Estimated
Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
- Rank 5Estimated
Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.Estimated
0 points required in Affliction
- Rank 1
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
- Rank 2Estimated
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
- Rank 3Estimated
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
- Rank 4Estimated
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
- Rank 5Estimated
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Increases all periodic damage done by your Warlock spells by 1%.Estimated
5 points required in Affliction
- Rank 1
Increases all periodic damage done by your Warlock spells by 1%.
- Rank 2Estimated
Increases all periodic damage done by your Warlock spells by 1%.
- Rank 3Estimated
Increases all periodic damage done by your Warlock spells by 1%.
- Rank 4Estimated
Increases all periodic damage done by your Warlock spells by 1%.
- Rank 5Estimated
Increases all periodic damage done by your Warlock spells by 1%.
You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.Estimated
5 points required in Affliction
- Rank 1
You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
- Rank 2Estimated
You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
Increases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.Estimated
5 points required in Affliction
- Rank 1
Increases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.
- Rank 2Estimated
Increases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.
- Rank 3Estimated
Increases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.
Increases the damage done by your Bane of Agony by 10%.Estimated
10 points required in Affliction
- Rank 1
Increases the damage done by your Bane of Agony by 5%.
- Rank 2Estimated
Increases the damage done by your Bane of Agony by 10%.
Gives you a 69% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.Estimated
10 points required in Affliction
- Rank 1
Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.
- Rank 2Estimated
Gives you a 46% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.
- Rank 3Estimated
Gives you a 69% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
10 points required in Affliction
Instant; 3 min cooldown
- Rank 1
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.Estimated
10 points required in Affliction
- Rank 1
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.
- Rank 2Estimated
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.
- Rank 3Estimated
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.
Increases the critical effect chance of your Shadow spells by 1%.Estimated
15 points required in Affliction
- Rank 1
Increases the critical effect chance of your Shadow spells by 1%.
- Rank 2Estimated
Increases the critical effect chance of your Shadow spells by 1%.
- Rank 3Estimated
Increases the critical effect chance of your Shadow spells by 1%.
- Rank 4Estimated
Increases the critical effect chance of your Shadow spells by 1%.
- Rank 5Estimated
Increases the critical effect chance of your Shadow spells by 1%.
Gives your Corruption, Drain Soul, and Drain Life spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.Estimated
15 points required in Affliction
- Rank 1
Gives your Corruption, Drain Soul, and Drain Life spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
- Rank 2Estimated
Gives your Corruption, Drain Soul, and Drain Life spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
15 points required in Affliction
Requires full ranks in Amplify Curse
69 Mana; 30 yd range; Instant
- Rank 1
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
20 points required in Affliction
150 Mana; 30 yd range; Instant
- Rank 1
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
Increases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.Estimated
20 points required in Affliction
- Rank 1
Increases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.
- Rank 2Estimated
Increases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.
- Rank 3Estimated
Increases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.
Increases the damage dealt or life drained by your Shadow spells by 5%.Estimated
25 points required in Affliction
- Rank 1
Increases the damage dealt or life drained by your Shadow spells by 1%.
- Rank 2Estimated
Increases the damage dealt or life drained by your Shadow spells by 2%.
- Rank 3Estimated
Increases the damage dealt or life drained by your Shadow spells by 3%.
- Rank 4Estimated
Increases the damage dealt or life drained by your Shadow spells by 4%.
- Rank 5Estimated
Increases the damage dealt or life drained by your Shadow spells by 5%.
Drains all hope from the target, dealing 52 Shadow damage every 1 sec and increasing all other Shadow damage over time you deal to that target by 10%. Lasts 6 sec.
30 points required in Affliction
Requires full ranks in Siphon Life
200 Mana; 30 yd range; Channeled
- Rank 1
Drains all hope from the target, dealing 52 Shadow damage every 1 sec and increasing all other Shadow damage over time you deal to that target by 10%. Lasts 6 sec.
Demonology
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.Estimated
0 points required in Demonology
- Rank 1
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
- Rank 2Estimated
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.Estimated
0 points required in Demonology
- Rank 1
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
- Rank 2Estimated
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
- Rank 3Estimated
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Increases your total Stamina by 3%.Estimated
0 points required in Demonology
- Rank 1
Increases your total Stamina by 3%.
- Rank 2Estimated
Increases your total Stamina by 3%.
- Rank 3Estimated
Increases your total Stamina by 3%.
- Rank 4Estimated
Increases your total Stamina by 3%.
- Rank 5Estimated
Increases your total Stamina by 3%.
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.Estimated
0 points required in Demonology
- Rank 1Estimated
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
- Rank 2Estimated
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
- Rank 3Estimated
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
- Rank 4Estimated
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
- Rank 5Estimated
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Right edge of this tooltip was clipped in the video; a couple of word endings are inferred.
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.Estimated
5 points required in Demonology
- Rank 1
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
- Rank 2Estimated
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.
5 points required in Demonology
- Rank 1
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
- Rank 2
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 20%.
- Rank 3
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.Estimated
5 points required in Demonology
- Rank 1
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
- Rank 2Estimated
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
- Rank 3Estimated
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.Estimated
5 points required in Demonology
- Rank 1
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
- Rank 2Estimated
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
10 points required in Demonology
- Rank 1
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
- Rank 2
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
- Rank 3
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
10 points required in Demonology
100 yd range; Instant
- Rank 1
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
10 points required in Demonology
- Rank 1
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
- Rank 2
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.Estimated
15 points required in Demonology
- Rank 1
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
- Rank 2Estimated
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
15 points required in Demonology
Requires full ranks in Master Summoner
Instant; 5 min cooldown
- Rank 1
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.Estimated
15 points required in Demonology
- Rank 1
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.
- Rank 2Estimated
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.
- Rank 3Estimated
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.Estimated
20 points required in Demonology
- Rank 1
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
- Rank 2Estimated
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
- Rank 3Estimated
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
20 points required in Demonology
Requires full ranks in Demonic Sacrifice
173 Mana; 100 yd range; Instant
- Rank 1
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Increases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.Estimated
20 points required in Demonology
- Rank 1
Increases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.
- Rank 2Estimated
Increases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.
- Rank 3Estimated
Increases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.Estimated
25 points required in Demonology
- Rank 1
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
- Rank 2Estimated
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
- Rank 3Estimated
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
- Rank 4Estimated
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
- Rank 5Estimated
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
30 points required in Demonology
Requires full ranks in Soul Link
- Rank 1
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Destruction
Increases the range of your damaging spells by 20%.Estimated
0 points required in Destruction
- Rank 1
Increases the range of your damaging spells by 10%.
- Rank 2Estimated
Increases the range of your damaging spells by 20%.
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.Estimated
0 points required in Destruction
- Rank 1
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
- Rank 2Estimated
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
- Rank 3Estimated
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
- Rank 4Estimated
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
- Rank 5Estimated
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.Estimated
0 points required in Destruction
- Rank 1
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
- Rank 2Estimated
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.
- Rank 3Estimated
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.
- Rank 4Estimated
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.
- Rank 5Estimated
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Reduces all damage taken by 2%.Estimated
5 points required in Destruction
- Rank 1
Reduces all damage taken by 2%.
- Rank 2Estimated
Reduces all damage taken by 2%.
- Rank 3Estimated
Reduces all damage taken by 2%.
- Rank 4Estimated
Reduces all damage taken by 2%.
- Rank 5Estimated
Reduces all damage taken by 2%.
Reduces the Mana cost of your Destruction spells by 9%.Estimated
5 points required in Destruction
- Rank 1
Reduces the Mana cost of your Destruction spells by 3%.
- Rank 2Estimated
Reduces the Mana cost of your Destruction spells by 6%.
- Rank 3Estimated
Reduces the Mana cost of your Destruction spells by 9%.
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Estimated
5 points required in Destruction
- Rank 1
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 2Estimated
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 3Estimated
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 4Estimated
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 5Estimated
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Increases the critical strike damage bonus of your Destruction spells by 20%.Estimated
10 points required in Destruction
- Rank 1
Increases the critical strike damage bonus of your Destruction spells by 20%.
- Rank 2Estimated
Increases the critical strike damage bonus of your Destruction spells by 20%.
- Rank 3Estimated
Increases the critical strike damage bonus of your Destruction spells by 20%.
- Rank 4Estimated
Increases the critical strike damage bonus of your Destruction spells by 20%.
- Rank 5Estimated
Increases the critical strike damage bonus of your Destruction spells by 20%.
Instantly blasts the target for 102 to 111 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
10 points required in Destruction
105 Mana; 30 yd range; Instant; 15 sec cooldown; Reagents: Soul Shard
- Rank 1
Instantly blasts the target for 102 to 111 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Gives you a 69% chance to resist interruption caused by damage while casting or channeling any Destruction spell.Estimated
15 points required in Destruction
- Rank 1
Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
- Rank 2Estimated
Gives you a 46% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
- Rank 3Estimated
Gives you a 69% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.Estimated
15 points required in Destruction
- Rank 1
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
- Rank 2Estimated
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
- Rank 3Estimated
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
Ignites a target that is already afflicted by your Immolate spell, dealing 109 to 132 Fire damage and consuming your Immolate effect.
15 points required in Destruction
Requires full ranks in Shadowburn
100 Mana; 30 yd range; Instant; 10 sec cooldown
- Rank 1
Ignites a target that is already afflicted by your Immolate spell, dealing 109 to 132 Fire damage and consuming your Immolate effect.
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.Estimated
20 points required in Destruction
Requires full ranks in Intensity
- Rank 1
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
- Rank 2Estimated
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
20 points required in Destruction
43 Mana; 30 yd range; Instant
- Rank 1
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Increases the critical strike chance of your Conflagrate spell by 8%.Estimated
20 points required in Destruction
Requires full ranks in Conflagrate
- Rank 1
Increases the critical strike chance of your Conflagrate spell by 8%.
- Rank 2Estimated
Increases the critical strike chance of your Conflagrate spell by 8%.
- Rank 3Estimated
Increases the critical strike chance of your Conflagrate spell by 8%.
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.Estimated
25 points required in Destruction
- Rank 1
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
- Rank 2Estimated
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
- Rank 3Estimated
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
- Rank 4Estimated
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
- Rank 5Estimated
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
Deals 125 to 140 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
30 points required in Destruction
Requires full ranks in Bane of Havoc
205 Mana; 30 yd range; 2.5 sec cast
- Rank 1
Deals 125 to 140 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.