v1.36.1
Changelog
Table filters now stay in place when opened.
Fixes
Fixes
- Table Filters: Opening filter menus no longer unexpectedly scrolls the page.
Stay up to date with the latest features, improvements, and fixes to Guild Manager.
finalize-attendance to /track-activity for your end-of-raid scan. Members who checked in but are no longer in voice get marked Left Early, so someone can't grab attendance rewards at the start and slip out. Off by default — turn it on per guild.Language options: language switching is now available in supported navigation and account menus for English, Spanish, Portuguese, and Russian.
First translated screens: selected public pages, navigation, dashboard areas, guild settings, and Discord bot responses now have first-pass translations. Some parts of the app are still in English while we continue the rollout.
Attending-only self check-in: activities now have a stricter option to let only members marked Attending self check in with PIN, screenshot, or voice. Members who chose Not Attending or Tentative need an officer to mark attendance.
Clearer check-in wording: the existing RSVP check-in setting now explains that it only requires a response before check-in — attending, tentative, and not attending all count as responses.
Custom party roles per guild: under Settings → Party Roles, admins can now build a role list that fits how their guild actually plays. Add a role (label, icon, color, category, description), hide game defaults you never use, and drag to reorder the whole list. Every preset editor, role picker, and Discord embed picks up the new list automatically.
Override game defaults: create a custom role with the same key as a game default (e.g. tank) and your label/icon/color wins for that guild. Existing presets keep working — they reference the key, not the metadata.
Soft-delete + restore: archived custom roles disappear from the live list without breaking historical presets or audit logs that referenced their key. Restore them from the Archived section.
Guild-aware Discord posts: when a party preset or activity is posted to Discord, the embed now uses the merged guild role list — so Star Citizen guilds with Pilot/Gunner/Engineer/Medic see those names in the post, not Tank/Healer/DPS/Support.
tank key with a custom role labeled "Frontline" and a sword icon. Existing presets keep working.Tactical slot notes: every party slot now has a small notebook icon next to the player. Click it and write a 140-character note — "Pain: P3, P5", "Bless 2nd", "Focus heal Aria", "Pull aggro on phase 2". The note shows up:
The icon flashes green for a second after you save so you know it stuck.
Healers and DPS can tag themselves: anyone assigned to a slot can edit their own note — they don't need Manage Activities permission. Officers and party leaders can edit everyone's. When two people are looking at the same party manager, edits sync in real time without a refresh.
Post a static party preset straight to Discord: open any static party preset and use the new "Post this roster to Discord" button. Pick a channel, optionally pick roles to ping, hit post. Useful for "here's tonight's team, see who you're with" before there's an event on the calendar. Slot notes carry across — including notes you've left on backup assignments.
Notes survive when a preset becomes an event: create an activity from a static party preset and every slot note on the preset assignments comes along automatically. Backup assignment notes are preserved on the slot too, even though backups don't auto-join the event.
A few small but important changes under the hood when posting parties to Discord:
@everyone or any unlisted role, the only roles that get pinged are the ones you explicitly picked in the Mention Roles dropdown. No surprise mass-pings.@everyone, fake channel links, or spoiler tags inside a note are neutralized before posting.50 DKP), and a remove button. No more nested bordered cards, and the trash buttons line up across rows regardless of unit length.destructive, success, warning, info, primary, chart-*, muted, and border tokens across the entire app. Future theme swaps are now a single CSS change away instead of a search-and-replace across the codebase."000" instead of a sum because Postgres returned the underlying counts as strings. The router now coerces to numbers at the boundary.oklch() twice. Scrollbars now render with the correct theme color./loa create would ignore the dates you entered and use today's date instead. This happened when using single-digit months or days (e.g., 2026-4-7) or 12-hour times like 2pm or 12am. All date and time formats now work as expected.06:30 PM) without the input resetting./gear update for Where Winds Meet now accepts Arsenal: ... in Extra Details so Arsenal path can be saved without screenshots./gear update now opens a form immediately — no intermediate step. Fill in your build details, optionally attach screenshots, and submit./gear update and follow the prompts./loa create now shows which guild the leave request will be created for before you confirm it./gear update now offers a Discord form for Where Winds Meet builds, so members can fill in mastery, role, weapons, and Inner Ways without leaving Discord./gear list now shows Inner Ways for Where Winds Meet builds so Discord updates are easier to verify after submission./gear list now follows your active default character correctly, including Where Winds Meet characters./gear list works in bot DMs by falling back to your default character when no guild context is available./track-activity Discord command. The lookback window has been extended to 12 hours, and in-progress activities are now included alongside scheduled ones./lfg list./lfg list now shows a Group ID for each group, so officers can reference and delete abandoned groups when needed./lfg template-delete, reducing clutter when creating or configuring LFG groups./quests contribute and attach evidence when needed.